Crimson Desert Wiki

Boss

Hexe Marie

Hexe Marie is one of the most ancient and terrible practitioners of heretical magic in the world of Crimson Desert, a figure whose dark history stretches back centuries and whose infamy crosses into…

Hexe Marie is one of the most ancient and terrible practitioners of heretical magic in the world of Crimson Desert, a figure whose dark history stretches back centuries and whose infamy crosses into the lore of the Black Desert universe from which Crimson Desert originates. As a child, she barely survived being burned alive, accused of witchcraft before she had even fully manifested her powers. That near-death experience did not break her; it radicalized her. She descended into the deepest forbidden arts, ultimately breaking the ultimate taboo by infusing the essence of darkness into her own child, ensuring that her legacy of shadow would continue beyond her own life. Now she holds court at the Raventine Monastery, surrounded by the crows she commands like a second skin and the skeleton warriors she raises from forgotten graves.

Hexe Marie's combat style is orchestral chaos: she rarely engages directly, preferring to overwhelm from range and swarm with summons while protecting herself behind walls of dark energy. Her crow flock mechanic is her most visually striking weapon: she can direct hundreds of birds in pinpoint strikes or scatter them as an area denial field, forcing Kliff into specific corridors. Her skeleton minions serve as both damage dealers and distraction, and careless players who focus on Marie herself will find themselves surrounded. The efficient strategy is to cycle between bursting down minion waves (which she replenishes on a timer) and exploiting the brief moments when Marie's summoning animation leaves her exposed. Her second phase introduces a direct dark-magic barrage with strong tracking; evasive rolling combined with aggressive press-ins is essential.

Hexe Marie carries enormous narrative weight both within Crimson Desert and as a legacy character from the broader Pearl Abyss universe. Her presence at Raventine Monastery is not coincidental: the location holds secrets about the spread of heretical magic across the continent, and her research notes, collectible post-fight, reveal a web of dark alliances that intersects with the forces manipulating events in Calphade. Defeating her rewards some of the game's most powerful magic-enhancing Abyss Artifacts and unlocks a companion questline that deepens understanding of the darkness spreading through the world's spiritual fabric. The tragedy of Hexe Marie is that her evil is entirely comprehensible: she is the product of a world that tried to destroy her first.

When preparing for the Hexe Marie encounter, players should bring area-of-effect abilities or wide-sweeping weapon techniques to efficiently clear her skeleton waves, as single-target builds will quickly become overwhelmed. Her crow-form teleportation always follows a predictable pattern: she reappears at the furthest point from Kliff's current position, so sprinting to the opposite side of the arena during her transformation can place you directly in striking range when she rematerializes. Holy-element or light-attuned Abyss Artifacts deal significantly increased damage to both Marie and her undead summons, making them invaluable for this fight. The companion questline unlocked after her defeat leads to some of the deepest lore revelations in the game, connecting the origins of heretical magic on Pywel to the ancient forces that shaped the continent long before the current conflicts began.

Hexe Marie appears in Act Nine as a powerful witch with two healthbars who shoots crows and summons smaller enemies in her lair. The optimal strategy is to dodge her first attack when she stands still, get behind her for four heavy attacks followed by light attacks until she teleports away. Her second phase creates multiple copies of herself that send massive crow swarms, making this one of the most visually chaotic and narratively significant fully voice-acted encounters in the game.

Frequently Asked Questions

Hexe Marie is a witch boss who uses curses, summons, and dark magic projectiles. Interrupt her spell casts, destroy her summoned minions quickly, and avoid the cursed zones she creates on the ground.

Hexe Marie resides in a haunted witch's lair or cursed forest clearing in Crimson Desert, surrounded by eerie totems and magical wards that mark her territory.

Defeating Hexe Marie rewards players with witch-craft materials, curse-resistant accessories, and unique dark magic items including spell scrolls and enchantment recipes.

Details

CategoryDarkEntity
TierBoss
Abyss Artifact RewardNo

Trailer Appearances

Value
Gamescom 2024
Is ConfirmedYes
NoindexNo

Attacks

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TypeChildrenVersion
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TypeTextVersion
textHexe Marie teleports around the arena using crow form, making her difficult to pin down. She summons skeletons to create pressure while she attacks with dark magic spells from range. Players must deal with summoned enemies while tracking her unpredictable movements.1
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Direction
ltr
Format
Indent
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Lore

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Type
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Children
TypeChildrenVersion
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TypeTextVersion
textHexe Marie is a dark sorcerer who lurks near Raventine Monastery. Her command of necromantic magic and crow-based teleportation makes her one of the game's most supernatural boss encounters. She summons skeleton warriors to overwhelm the player while repositioning unpredictably through crow-form teleportation.1
1
Direction
ltr
Format
Indent
0
Version
1

Phases

None

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